[PC] Doom 3 OpenCoop - checke garnichts

Dieses Thema im Forum "Gamer Support" wurde erstellt von Jeffo, 8. April 2009 .

Schlagworte:
  1. 8. April 2009
    Doom 3 OpenCoop - checke garnichts

    Moin Jungs,

    also habe probleme mit dem Spiel Doom 3..
    Also erstmal : Ich habe bereits gegooglt,die "offizielle" Seite ist nahezu down. Keine FAQ ,kein Forum ,kein garnichts.
    Ich erläuter das mal kurz

    1)Hab Classic installiert
    2)auf 1.31 oder so gepatcht
    3)OpenCoop Installier gedownloaded ( allerdings ohne Mappack ,weil iwas von costume maps da stand)
    4)Ins Doom 3 verzeichnis installiet,wo nun ein eigener Ordner OpenCoop ist/war...
    5)Beim starten öffnet sich ein blaues Fenster und die Applikation endet...:

    Spoiler
    wrong game DLL API version
    DOOM 1.3.1302 win-x86 May 12 2005 10:40:52
    2999 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
    3328 MB System Memory
    512 MB Video Memory
    Winsock Initialized
    Found interface: {6AB5DFF1-50D9-4461-890C-7563603F32B3} Realtek RTL8168C(P)/8111C(P) PCI-E Gigabit Ethernet NIC - Paketplaner-Miniport - 192.168.2.43/255.255.255.0
    Found interface: {C80B49F4-60DA-46CA-B6E5-98F4DEC7AA37} TechniSat DVB-PC TV Star PCI - Paketplaner-Miniport - 192.168.238.238/255.255.255.0
    Found interface: {1A1B2A2B-32A4-43C2-A294-5DD82F158417} Realtek RTL8168C(P)/8111C(P) PCI-E Gigabit Ethernet NIC #2 - Paketplaner-Miniport - 0.0.0.0 NULL netmask - skipped
    Found interface: {C406B88B-A304-4A66-B56C-F0D8B2A347CD} Hamachi Network Interface - 5.194.216.156/255.0.0.0
    Sys_InitNetworking: adding loopback interface
    doom using MMX & SSE & SSE2 & SSE3 for SIMD processing
    enabled Flush-To-Zero mode
    enabled Denormals-Are-Zero mode
    ------ Initializing File System ------
    Loaded pk4 D:\Programme\Doom 3\base\game00.pk4 with checksum 0x29cdb978
    Loaded pk4 D:\Programme\Doom 3\base\game01.pk4 with checksum 0xe9d5adcf
    Loaded pk4 D:\Programme\Doom 3\base\game02.pk4 with checksum 0x80401dd2
    Loaded pk4 D:\Programme\Doom 3\base\game03.pk4 with checksum 0x351c23e8
    Loaded pk4 D:\Programme\Doom 3\base\pak000.pk4 with checksum 0x28d208f1
    Loaded pk4 D:\Programme\Doom 3\base\pak001.pk4 with checksum 0x40244be0
    Loaded pk4 D:\Programme\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd
    Loaded pk4 D:\Programme\Doom 3\base\pak003.pk4 with checksum 0xcd79d028
    Loaded pk4 D:\Programme\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b
    Loaded pk4 D:\Programme\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621
    Loaded pk4 D:\Programme\Doom 3\base\pak006.pk4 with checksum 0x95b65ab
    Loaded pk4 D:\Programme\Doom 3\base\pak007.pk4 with checksum 0x666bdb3c
    Current search path:
    D:\Programme\Doom 3/base
    D:\Programme\Doom 3\base\pak007.pk4 (38 files)
    D:\Programme\Doom 3\base\pak006.pk4 (48 files)
    D:\Programme\Doom 3\base\pak005.pk4 (63 files)
    D:\Programme\Doom 3\base\pak004.pk4 (5137 files)
    D:\Programme\Doom 3\base\pak003.pk4 (4676 files)
    D:\Programme\Doom 3\base\pak002.pk4 (6120 files)
    D:\Programme\Doom 3\base\pak001.pk4 (8972 files)
    D:\Programme\Doom 3\base\pak000.pk4 (2698 files)
    D:\Programme\Doom 3\base\game03.pk4 (2 files)
    D:\Programme\Doom 3\base\game02.pk4 (2 files)
    D:\Programme\Doom 3\base\game01.pk4 (2 files)
    D:\Programme\Doom 3\base\game00.pk4 (2 files)
    game DLL: 0x0 in pak: 0x0
    Addon pk4s:
    file system initialized.
    --------------------------------------
    ----- Initializing Decls -----
    ------------------------------
    ------- Initializing renderSystem --------
    using ARB renderSystem
    renderSystem initialized.
    --------------------------------------
    5206 strings read from strings/english.lang
    Couldn't open journal files
    execing editor.cfg
    execing default.cfg
    execing DoomConfig.cfg
    couldn't exec autoexec.cfg
    5206 strings read from strings/english.lang
    ----- Initializing Sound System ------
    sound system initialized.
    --------------------------------------
    ----- R_InitOpenGL -----
    Initializing OpenGL subsystem
    ...registered window class
    ...registered fake window class
    ...initializing QGL
    ...calling LoadLibrary( 'opengl32' ): succeeded
    ...calling CDS: ok
    ...created window @ 0,0 (1024x768)
    Initializing OpenGL driver
    ...getting DC: succeeded
    ...PIXELFORMAT 2 selected
    ...creating GL context: succeeded
    ...making context current: succeeded

    ------- Input Initialization -------
    Initializing DirectInput...
    mouse: DirectInput initialized.
    keyboard: DirectInput initialized.
    ------------------------------------
    sound: STEREO
    ...using GL_ARB_multitexture
    ...using GL_ARB_texture_env_combine
    ...using GL_ARB_texture_cube_map
    ...using GL_ARB_texture_env_dot3
    ...using GL_ARB_texture_env_add
    ...using GL_ARB_texture_non_power_of_two
    ...using GL_ARB_texture_compression
    ...using GL_EXT_texture_compression_s3tc
    ...using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
    ...using GL_1.4_texture_lod_bias
    X..GL_EXT_shared_texture_palette not found
    ...using GL_EXT_texture3D
    ...using GL_EXT_stencil_wrap
    X..GL_NV_register_combiners not found
    X..GL_EXT_stencil_two_side not found
    ...using GL_ATI_separate_stencil
    ...using GL_ATI_fragment_shader
    ...using GL_ARB_vertex_buffer_object
    ...using GL_ARB_vertex_program
    ...using GL_ARB_fragment_program
    X..EXT_depth_bounds_test not found
    ---------- R_NV20_Init ----------
    Not available.
    ----------- R200_Init -----------
    GL_NUM_FRAGMENT_REGISTERS_ATI: 6
    GL_NUM_FRAGMENT_CONSTANTS_ATI: 8
    GL_NUM_PASSES_ATI: 2
    GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8
    GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16
    GL_COLOR_ALPHA_PAIRING_ATI: 1
    GL_NUM_LOOPBACK_COMPONENTS_ATI: 3
    GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3
    FPROG_FAST_PATH
    ---------------------
    ---------- R_ARB2_Init ----------
    Available.
    ---------------------------------
    ----- R_ReloadARBPrograms -----
    glprogs/test.vfp
    glprogs/test.vfp
    glprogs/interaction.vfp
    glprogs/interaction.vfp
    glprogs/bumpyEnvironment.vfp
    glprogs/bumpyEnvironment.vfp
    glprogs/ambientLight.vfp
    glprogs/ambientLight.vfp
    glprogs/shadow.vp
    glprogs/R200_interaction.vp
    glprogs/nv20_bumpAndLight.vp
    glprogs/nv20_diffuseColor.vp
    glprogs/nv20_specularColor.vp
    glprogs/nv20_diffuseAndSpecularColor.vp
    glprogs/environment.vfp
    glprogs/environment.vfp
    glprogs/arbVP_glasswarp.txt: File not found
    glprogs/arbFP_glasswarp.txt: File not found
    -------------------------------
    using ARB_vertex_buffer_object memory
    using ARB2 renderSystem
    found DLL in pak file: D:\Programme\Doom 3\base\game03.pk4/gamex86.dll
    copy gamex86.dll to D:\Programme\Doom 3\base\gamex86.dll
    game using MMX & SSE & SSE2 & SSE3 for SIMD processing
    enabled Flush-To-Zero mode
    enabled Denormals-Are-Zero mode
    --------- Initializing Game ----------
    gamename: baseDOOM-1
    gamedate: May 10 2005
    Initializing event system
    ...472 event definitions
    Initializing class hierarchy
    ...142 classes, 190688 bytes for event callbacks
    Initializing scripts
    Compiled 'weapon_shotgun::Lower': 723.1 ms
    ---------- Compile stats ----------

    Memory usage:
    Strings: 79, 9648 bytes
    Statements: 67866, 1357320 bytes
    Functions: 2108, 250452 bytes
    Variables: 147244 bytes
    Mem used: 2475828 bytes
    Static data: 2277552 bytes
    Allocated: 3281264 bytes
    Thread size: 7068 bytes

    ...6 aas types
    game initialized.
    --------------------------------------
    -------- Initializing Session --------
    WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'SNDBPrimary' references undefined cvar 's_driver'
    session initialized
    --------------------------------------
    --- Common Initialization Complete ---
    ------------- Warnings ---------------
    during DOOM 3 initialization...
    WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'SNDBPrimary' references undefined cvar 's_driver'
    1 warnings
    ============= ReloadEngine start =============
    --------- Game Map Shutdown ----------
    --------------------------------------
    Shutting down sound hardware
    idRenderSystem::Shutdown()
    Shutting down OpenGL subsystem
    ...wglMakeCurrent( NULL, NULL ): success
    ...deleting GL context: success
    ...releasing DC: success
    ...destroying window
    ...resetting display
    ...shutting down QGL
    ...unloading OpenGL DLL
    ------------ Game Shutdown -----------
    --------- Game Map Shutdown ----------
    --------------------------------------
    Shutdown event system
    --------------------------------------
    ------ Initializing File System ------
    Loaded pk4 D:\Programme\Doom 3\base\game00.pk4 with checksum 0x29cdb978
    Loaded pk4 D:\Programme\Doom 3\base\game01.pk4 with checksum 0xe9d5adcf
    Loaded pk4 D:\Programme\Doom 3\base\game02.pk4 with checksum 0x80401dd2
    Loaded pk4 D:\Programme\Doom 3\base\game03.pk4 with checksum 0x351c23e8
    Loaded pk4 D:\Programme\Doom 3\base\pak000.pk4 with checksum 0x28d208f1
    Loaded pk4 D:\Programme\Doom 3\base\pak001.pk4 with checksum 0x40244be0
    Loaded pk4 D:\Programme\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd
    Loaded pk4 D:\Programme\Doom 3\base\pak003.pk4 with checksum 0xcd79d028
    Loaded pk4 D:\Programme\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b
    Loaded pk4 D:\Programme\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621
    Loaded pk4 D:\Programme\Doom 3\base\pak006.pk4 with checksum 0x95b65ab
    Loaded pk4 D:\Programme\Doom 3\base\pak007.pk4 with checksum 0x666bdb3c
    Loaded pk4 D:\Programme\Doom 3\opencoop\oc_game00.pk4 with checksum 0x7a0c7255
    Loaded pk4 D:\Programme\Doom 3\opencoop\oc_pak00.pk4 with checksum 0xd4a897ba
    Loaded pk4 D:\Programme\Doom 3\opencoop\oc_pak01.pk4 with checksum 0x83646c49
    Loaded pk4 D:\Programme\Doom 3\opencoop\oc_pak02.pk4 with checksum 0x357348a8
    Loaded pk4 D:\Programme\Doom 3\opencoop\oc_pak03.pk4 with checksum 0x99d0e9d
    Current search path:
    D:\Programme\Doom 3/opencoop
    D:\Programme\Doom 3\opencoop\oc_pak03.pk4 (66 files)
    D:\Programme\Doom 3\opencoop\oc_pak02.pk4 (89 files)
    D:\Programme\Doom 3\opencoop\oc_pak01.pk4 (172 files)
    D:\Programme\Doom 3\opencoop\oc_pak00.pk4 (276 files)
    D:\Programme\Doom 3\opencoop\oc_game00.pk4 (2 files)
    D:\Programme\Doom 3/base
    D:\Programme\Doom 3\base\pak007.pk4 (38 files)
    D:\Programme\Doom 3\base\pak006.pk4 (48 files)
    D:\Programme\Doom 3\base\pak005.pk4 (63 files)
    D:\Programme\Doom 3\base\pak004.pk4 (5137 files)
    D:\Programme\Doom 3\base\pak003.pk4 (4676 files)
    D:\Programme\Doom 3\base\pak002.pk4 (6120 files)
    D:\Programme\Doom 3\base\pak001.pk4 (8972 files)
    D:\Programme\Doom 3\base\pak000.pk4 (2698 files)
    D:\Programme\Doom 3\base\game03.pk4 (2 files)
    D:\Programme\Doom 3\base\game02.pk4 (2 files)
    D:\Programme\Doom 3\base\game01.pk4 (2 files)
    D:\Programme\Doom 3\base\game00.pk4 (2 files)
    game DLL: 0x0 in pak: 0x0
    Addon pk4s:
    file system initialized.
    --------------------------------------
    background thread already running
    ----- Initializing Decls -----
    ------------------------------
    Detected
    3.00 GHz CPU
    3328 MB of System memory
    512 MB of Video memory on an optimal video architecture

    This system qualifies for Ultra quality!
    ------- Initializing renderSystem --------
    renderSystem initialized.
    --------------------------------------
    5296 strings read from strings/english.lang
    6347 strings read from strings/english001.lang
    Couldn't open journal files
    execing editor.cfg
    execing default.cfg
    execing DoomConfig.cfg
    couldn't exec autoexec.cfg
    5296 strings read from strings/english.lang
    6347 strings read from strings/english001.lang
    ----- Initializing Sound System ------
    sound system initialized.
    --------------------------------------
    ----- R_InitOpenGL -----
    Initializing OpenGL subsystem
    ...initializing QGL
    ...calling LoadLibrary( 'opengl32' ): succeeded
    ...calling CDS: ok
    ...created window @ 0,0 (1024x768)
    Initializing OpenGL driver
    ...getting DC: succeeded
    ...PIXELFORMAT 2 selected
    ...creating GL context: succeeded
    ...making context current: succeeded

    ------- Input Initialization -------
    Initializing DirectInput...
    mouse: DirectInput initialized.
    keyboard: DirectInput initialized.
    ------------------------------------
    sound: STEREO
    ...using GL_ARB_multitexture
    ...using GL_ARB_texture_env_combine
    ...using GL_ARB_texture_cube_map
    ...using GL_ARB_texture_env_dot3
    ...using GL_ARB_texture_env_add
    ...using GL_ARB_texture_non_power_of_two
    ...using GL_ARB_texture_compression
    ...using GL_EXT_texture_compression_s3tc
    ...using GL_EXT_texture_filter_anisotropic
    maxTextureAnisotropy: 16.000000
    ...using GL_1.4_texture_lod_bias
    X..GL_EXT_shared_texture_palette not found
    ...using GL_EXT_texture3D
    ...using GL_EXT_stencil_wrap
    X..GL_NV_register_combiners not found
    X..GL_EXT_stencil_two_side not found
    ...using GL_ATI_separate_stencil
    ...using GL_ATI_fragment_shader
    ...using GL_ARB_vertex_buffer_object
    ...using GL_ARB_vertex_program
    ...using GL_ARB_fragment_program
    X..EXT_depth_bounds_test not found
    ---------- R_NV20_Init ----------
    Not available.
    ----------- R200_Init -----------
    GL_NUM_FRAGMENT_REGISTERS_ATI: 6
    GL_NUM_FRAGMENT_CONSTANTS_ATI: 8
    GL_NUM_PASSES_ATI: 2
    GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8
    GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16
    GL_COLOR_ALPHA_PAIRING_ATI: 1
    GL_NUM_LOOPBACK_COMPONENTS_ATI: 3
    GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3
    FPROG_FAST_PATH
    ---------------------
    ---------- R_ARB2_Init ----------
    Available.
    ---------------------------------
    ----- R_ReloadARBPrograms -----
    glprogs/test.vfp
    glprogs/test.vfp
    glprogs/interaction.vfp
    glprogs/interaction.vfp
    glprogs/bumpyEnvironment.vfp
    glprogs/bumpyEnvironment.vfp
    glprogs/ambientLight.vfp
    glprogs/ambientLight.vfp
    glprogs/shadow.vp
    glprogs/R200_interaction.vp
    glprogs/nv20_bumpAndLight.vp
    glprogs/nv20_diffuseColor.vp
    glprogs/nv20_specularColor.vp
    glprogs/nv20_diffuseAndSpecularColor.vp
    glprogs/environment.vfp
    glprogs/environment.vfp
    glprogs/arbVP_glasswarp.txt: File not found
    glprogs/arbFP_glasswarp.txt: File not found
    -------------------------------
    using ARB_vertex_buffer_object memory
    using ARB2 renderSystem
    found DLL in pak file: D:\Programme\Doom 3\opencoop\oc_game00.pk4/gamex86.dll
    copy gamex86.dll to D:\Programme\Doom 3\opencoop\gamex86.dll
    3 22 1024 768
    Regenerated world, staticAllocCount = 0.
    Shutting down sound hardware
    idRenderSystem::Shutdown()
    Shutting down OpenGL subsystem
    ...wglMakeCurrent( NULL, NULL ): success
    ...deleting GL context: success
    ...releasing DC: success
    ...destroying window
    ...shutting down QGL
    ...unloading OpenGL DLL
    wrong game DLL API version



    Wär echt nett wenn mir jemand helfen könnte bzw. mir jemand sagt wie es richtig geht.
    BW und Keks gehen raus.
     
  2. 13. April 2009
    AW: Doom 3 OpenCoop - checke garnichts

    Hast du Doom 3 erst auf 1.2, dann auf 1.3 und dann erst auf 1.31 gepatchet oder gleich 1.31?

    Wenn du sofort ohne die anderen Patches 1.31 aufgespielt hast, dann liegt es daran. Hatte fast das gleiche Problem mit Doom3 ROE
     
  3. 13. April 2009
    AW: Doom 3 OpenCoop - checke garnichts

    Ahhhh okay daran wirds liegen
    ich danke dir ,werds sofort ausprobieren
    DANKE !!

    Edit : ich hab jetzt den 1.31 Final Patch ( 202 MB ) runtergeladen bzw bin dabei. Ist das ok?
    Oder muss ich alles einzeln ... ?

    Den Patch 1.2 hab ich nicht finden können - der soll aber in dem Addon drinnen sein.

    hast du das Addon auch installiert und dann Coop oder wie hast du das gemacht?

    Edit 2 : Ich habe jetzt grade Doom 3 neu installiert + Addon...

    Bei dem Addon geht Doom 3 direkt auf 1.2 .. danach habe ich auf 1.3 gepatcht .. allerdings wieder der selbe Fehler
     
  4. 13. April 2009
    AW: Doom 3 OpenCoop - checke garnichts

    soweit ich sehe haste probleme mit deiner Grafikkarte,
    haste mal denn neusten treiber geladen,b.z.w welche Grafikkarte haste?
     
  5. 14. April 2009
    AW: Doom 3 OpenCoop - checke garnichts

    Hab ne

    ATI Radeon HD 4800 Series .
    Hab vor kurzem erst formatiert und von der offiziellen Homepage die Treiber runtergeladen ...

    Das sollte also nicht umbedingt das problem sein --> das normale Doom 3 startet ja auch ohne Probleme und was hinzukommt ist ,dass nen Freund von mir genau das selbe Problem hat , der natürlich ne andere Hardware hat.

    Trotzdem thx

    Hat sonst jemand noch Lösungsvorschläge oder eine Anleitung am start?
     
  6. Video Script

    Videos zum Themenbereich

    * gefundene Videos auf YouTube, anhand der Überschrift.